strawberry orange sorbet

sooprise

Yes I'm still collecting Vivillon
(and manectite pls)



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erikkwakkel:

Sealed with a kiss
This discovery about a secret Viking message is special - and will put a big smile on your face. For years researchers have tried to crack a Viking rune alphabet known as Jötunvillur. It is found in some 80 inscriptions, including the one above, which dates from the 11th or 12th century. Recently the news broke that a runologist in Norway was successful. It turns out that you had to replace the rune character with the last letter of the sound it produced. So the rune for “f”, which was pronounced like “fe”, represented an “e”. And so researchers were able to decode the 900-year-old message on the piece of wood above, which turned out to be - wait for it… - “Kiss me”! It gets better, however. It turns out that coding and decoding such messages was a playful game, a leisure activity. This is clear from the fact that some of the inscriptions invite the reader to solve the code, stating for example “Interpret these runes.” This, of course, makes the discovery of the “Kiss me” message even more sensational. The kiss was no doubt the reward for the successful individual who cracked this particular message. Two Viking lovers entertaining themselves with a playful coding game - that came with a delightful climax. Awesome.
More information: this Norwegian article originally reported the story, which is also the source of the image (made by Jonas Nordby, the researcher who cracked the code). I picked up the story from the invaluable Medievalists blog (here).
high resolution →

erikkwakkel:

Sealed with a kiss

This discovery about a secret Viking message is special - and will put a big smile on your face. For years researchers have tried to crack a Viking rune alphabet known as Jötunvillur. It is found in some 80 inscriptions, including the one above, which dates from the 11th or 12th century. Recently the news broke that a runologist in Norway was successful. It turns out that you had to replace the rune character with the last letter of the sound it produced. So the rune for “f”, which was pronounced like “fe”, represented an “e”. And so researchers were able to decode the 900-year-old message on the piece of wood above, which turned out to be - wait for it… - “Kiss me”! It gets better, however. It turns out that coding and decoding such messages was a playful game, a leisure activity. This is clear from the fact that some of the inscriptions invite the reader to solve the code, stating for example “Interpret these runes.” This, of course, makes the discovery of the “Kiss me” message even more sensational. The kiss was no doubt the reward for the successful individual who cracked this particular message. Two Viking lovers entertaining themselves with a playful coding game - that came with a delightful climax. Awesome.

More information: this Norwegian article originally reported the story, which is also the source of the image (made by Jonas Nordby, the researcher who cracked the code). I picked up the story from the invaluable Medievalists blog (here).

posted on 2/13/2014 via dardanos (source) — 25,724 notes
#runes #cryptography #sorta « tags
plays

palehorseblackdog:

dardanos:

palehorseblackdog:

dardanos:

palehorseblackdog:

dardanos:

palehorseblackdog:

Trust your mount. Don’t get off.

Hey, mulish, berry, you wanna go extreme mule riding with me? Or am I the only idiot who thinks this’d be a riot?

Oh man that looks fun

It is. These mules are incredible. They take tourists will little to no riding experience out on these sometimes. That first guy with the aching balls is a testament.

I dunno if I could do it without having a massive panic attack though. Not because I don’t trust the animal, or the guide, but mostly because riding gives me massive anxiety.

Hey dude it’s understandable. Sometimes when I’m riding, I have these moments of uncontrollable terror like “wow I’m going to die and kill my horse with me” but I just grip tighter, push harder, and trust the beast.

But I’ve got more than a decade of experience and a horse I’ve trained from the ground up for seven years. It’s easy for me to have faith in him because I know him intimately but I definitely understand the fear. Riding on pavement stresses me out, too, though. People push too fast with metal shoes on IMO.

I fell off of a horse when I was about 8, in part due to my lack of understanding of how to ride and mostly in part because my cousin told me to get on the horse bareback while she went to the bathroom and handed me the reigns. He started walking off and I just sort of sat there and let him pick where to go, and he kept looking at me like ‘where are we going? this way?’ and I was just like ‘I don’t know what I’m doing any more than you know what I’m doing.’ Annd then I started slipping off and he just stopped dead in his tracks and watched me fall off his back. It probably could have been worse, but sitting down hurt for two weeks after. About an hour later my Great Aunt asked me why I hadn’t grabbed the mane so I wouldn’t fall flat off and I was just like ‘I didn’t want to hurt the horse’. 

I don’t think it’s an issue of ‘I can’t trust this horse’ it’s just… ‘oh no this is it I’m going to die we’re all going to die’. I think it’s the noise that their shoes make when they slip on rock and pavement that makes me worry. I know mules are pretty sure-footed though. I’ve ridden a ginger mule before on one of those nature trail things at a resort. Pretty routine for them I guess.

Hey understandable. You’d cringe though watching me ride. I lop Reno’s mane off in a mohawk but I leave a fistful of longer hair at the base to grip when I’m riding bareback. A lot of folks use the mane to swing up. Some horses look miffed but I’ve never seen a horse outright react to mane tugging. Reno sure doesn’t care. He’s dragged me once or twice hanging onto his mane while trying to catch him in the field—not like full out running but just lumbering along while I try to dig in my heels like “w/e ma we’re gonna go over here now”.

The sounds of slipping metal shoes on pavement freaks me the fuck out. I know how easily an animal can injure itself if it goes down on pavement. I’ve gotten used to the sound though driving shod horses in the city, however, but the skiing sound of a sliding hoof makes me cringe particularly because when I first started saddlebreaking Reno, he slipped on pavement and fell on me, broke my ankle, hopped up and bolted back to the barn. I chased him about a mile and half back down through wooded hills to the barn on a busted ankle. Thank God for lace-up boots is all I’m saying. But skidding shoes always makes me think of that pain.

nothingman:

I don’t remember this part of the Hobbit …
high resolution →

nothingman:

I don’t remember this part of the Hobbit …

posted on 1/14/2014 via dardanos (source) — 543 notes
#oglaf #nsfw- #dragonfucker98 #sorta « tags

gwynhyrs-saga:

Matronly.

posted on 1/13/2014 via gwynhyrs-saga54 notes
#spriggans #fire #sorta « tags
noahbradley:

Painting the hell out if these rocks.
high resolution →

noahbradley:

Painting the hell out if these rocks.

theomeganerd:

Child of Light Revealed

Ubisoft’s Child of Light Steps Out of The Shadows

Today, at its Digital Days event, Ubisoft shared more details about Child of Light, a digital title to be released in 2014 on current and next-generation platforms as well as PC.

The game is being created by a small team of seasoned developers based in Ubisoft Montreal. Child of Light has been developed on Ubisoft’s UbiArt Framework, a powerful engine that lets programmers and artists to bring their art to life by allowing original concept art to be inserted unedited into the game world. In Child of Light, the effect is that playing becomes akin to stepping into an interactive painting. 

Child of Light is a reimagining of classic fairytales, inviting players on an epic adventure into the magical painted world of Lemuria. Players will uncover mysteries, participate in turn-by-turn combat inspired by classic JRPGs, and explore the mystical kingdom. The game puts players in the shoes of Aurora, a child stolen from her home, who, in her quest to return, must bring back the sun, the moon and the stars held captive by the mysterious Queen of the Night. Helped by her companion Igniculus the firefly and several unlikely allies, Aurora will face her darkest fears, including dragons and other mystical creatures in this modern take on a coming-of-age story.

“Ubisoft’s strengths include its diversity and the freedom it gives its creative teams,” said Patrick Plourde, Creative Director, Ubisoft. “We want Child of Light to be like a playable poem, a love letter to art and video games.”

The kingdom of Lemuria is in despair

The Black Queen has stolen the Sun, the Moon and the Stars. You play as Aurora, a young princess with a pure heart whose soul is brought to the kingdom of Lemuria. Embark on a quest to recapture the three sources of light, defeat the Black Queen and restore the kingdom of Lemuria. 

Key Features


• An Adventure Waits! - Created by the talented team of Ubisoft Montréal using the UbiArt Framework, Child of Light is an RPG inspired by fairy tales. Take an extraordinary journey through the vast world of Lemuria and explore its mythical environments, interact with its inhabitants as you discover new locations and their secrets. 

• The breathing world of Lemuria - Across your experience through Lemuria you will meet encounters that you will remember, from friendly fairies and gnomes to vile wolves and dark dragons. 

• Fight monsters and evil mythical creatures - Aurora has the power to fight creatures from the dark and to restore the Stolen Lights. Fight alongside the Igniculus in Active Time Battle Systems. 
Your firefly ally can be controlled by another player, so you can live this adventure with your friends.

costumecommunityservice:

Video game clothing porn aka The Witcher 2.

[via MarcinB on CGHUB]

bambihugs:

for anon (◕‿◕✿)
high resolution →

bambihugs:

for anon (◕‿◕✿)

Luke Mancini

gameraddictions:

Jaldaboath concept art

Xenoblade Chronicles

posted on 8/15/2012 via gameraddictions89 notes
#xenoblade #robots #sorta « tags